﻿using Newtonsoft.Json;

namespace Unity.Ugc.Model
{
    public class ModVersion
    {
        [JsonProperty(PropertyName = "id")]
        public string Id { get; set; }
        
        [JsonProperty(PropertyName = "title")]
        public string Title { get; set; }
        
        [JsonProperty(PropertyName = "description")]
        public string Description { get; set; }
        
        [JsonProperty(PropertyName = "created_at")]
        public string CreatedAt { get; set; }
        
        [JsonProperty(PropertyName = "content_size")]
        public long ContentSize { get; set; }
        
        public ModVersion()
        {
            Id = "";
            Title = "";
            Description = "";
            CreatedAt = "";
            ContentSize = 0;
        }
    }
}