﻿using Newtonsoft.Json;

namespace Unity.Ugc.Model
{
    public class Mod
    {
        [JsonProperty(PropertyName = "id")]
        public string Id { get; set; }
        
        [JsonProperty(PropertyName = "current")]
        public CurrentMeta Current { get; set; }
        
        [JsonProperty(PropertyName = "stash")]
        public StashMeta Stash { get; set; }
        
        public Mod()
        {
            Id = "";
            Current = new CurrentMeta();
            Stash = new StashMeta();
        }
    }
}